cv
Updated resume available in web and PDF.
Basics
Name | Jaime Hernandez-Vazquez |
Label | Computer Engineer |
jaimevazz@gmail.com | |
Phone | +52 (55) 5456-6560 |
Url | https://aestial.github.io |
Summary | Computer Engineer and Software Developer. Enthusiast of videogames, computer graphics, gadgets and computer technology overall. |
Education
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2008.08 - 2013.06 Mexico City, Mexico
Computer Engineering
Engineering Faculty, Universidad Nacional Autonoma de México (UNAM).
Computer Graphics
- Computer Architecture, Design and Programming
- Computer Graphics with OpenGL and C++
- NLP and Neural Networks
Work
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2023.02 - Present Computer Engineer
Jitsik LLC
Main software engineer in charge of design and develop a Mixed Reality Drivers' Education suite for Meta Quest devices. Implemented custom input device to create an immersive driving environment in any car. Academic research colaboration with UPenn XLab, published a couple of tech reports.
- Impemented custom sensors as input devices. Refactored firmware in C++ for Arduino using PlatformIO.
- Designed and implemented Companion app and custom hardware driver for sensor calibration using C# and Unity.
- Created Mixed Reality protototype for driving simulation using Unity, C# and several plugins.
- Research and development for Driving Simulation and Autonomous Vehicles focusing on young people using XR and custom hardware.
- Explored multiple Game Engine technologies for Drivers Education, Traffic Simulation and Urban Planning.
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2021.09 - 2022.02 AR/VR Developer
Jitzu
Main developer for Virtual Reality ArchViz and Special Ed apps using Unity. Created multople Instagram AR effects/filters using SparkAR Studio.
- Designed and prototyped a Unity-based VR educational app which pairs with a mobile companion app for remote control and monitor.
- Creative ArchViz interactive VR galleries for standalone Meta Quest devices.
- B2B ad filters and effects for Instagram and Facebook.
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2021.04 - 2021.08 Junior Front-end Engineer
Edvolution
Improved and maintained in-house front-end applications while also aiding other teams in automating scripts for Google Workspace and data processing.
- Angular Framework
- Google Apps Script
- Tailwind CSS
- Svelte
- Typescript
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2018.06 - 2019.10 Sofware Developer
Innovación Digital Carso
Lead software developer in charge of maintenance and enhacement of RA Infinitum and Claro RA Unity augmented reality apps. Close colaboration with multiple animation, concept, illustration and 3D artists for high quality content creation and eye-candy detailing. Prototyping applications in Unity and developed multiple Meta Spark AR interactive effects.
- Optimized art team workflows for delivering PBR-ready content for AR apps and effects 4x faster.
- Reduced cloud services costs replacing Vuforia SDK with MaxstAR SDK. This improved customer support from server owners.
- Developed Spark AR Studio templates for further creation and release of dozens of Facebook and Instagram camera effects.
- Continuous Development and Deployment of base AR cloud application and their different skins using Unity and C#.
- Implemented a few games and interactive ads webpages.
Certificates
Unity Certified Developer | ||
Unity Technologies | 2018-07 |
Skills
Unity Development | |
Unity Engine | |
C# | |
Android | |
iOS | |
AR/VR/XR | |
UPM |
Web Development | |
HTML | |
CSS | |
Javascript | |
Svelte | |
Django | |
GCP |
Embedded Development | |
Arduino | |
Raspberry PI | |
C++ | |
ASM | |
Python | |
Digital design |
Digital Artist | |
3D Modeling/Materials | |
Blender | |
Image Processing | |
TouchDesigner | |
Video Editing |
Languages
Spanish | |
Native speaker |
English | |
Full proficency |
German | |
B1 (ÖSD-ZD) |
Chinese | |
Beginner |
Interests
Game Development | |
Bevy | |
Godot | |
Unreal Engine | |
Unity 3D |
Object-Oriented Programming | |
C++ | |
C# | |
Design Patterns | |
Refactoring | |
SOLID |
Systems Development | |
Databases | |
Networking | |
Clustering | |
Cloud | |
Rust | |
Go |